

Tecmo Koei states that the decision to create Toukiden for the PS Vita and PSP was due to Capcom releasing their Monster Hunter titles on the Nintendo 3DS, and believed that plenty of people using Sony consoles were keen for a hunting game on their systems. Character designs and illustrations were created by Hidari, and the music is composed by Hideki Sakamoto. The game is developed as a collaboration between Koei and Sony Computer Entertainment Japan Team Ninja is also involved in the development of the project. Toukiden was revealed during Sony's TGS 2012 keynote. Additional missions are available in the form of downloadable content. Players can engage in missions co-operatively via an ad-hoc WiFi connection, or over the internet. Monsters fall into the categories of small and large oni, with large oni being the boss-type enemies within the game. Upon slaying a monster, the players or NPCs can "purify" the monster, which collects items useful in upgrading weapons and armor. Different mitama have abilities with various characteristics, and can be categorised into various groups such as offensive, defensive, or recovery mitama. These mitama can level up by gaining experience from battles, or by paying a certain sum of haku. Special abilities can be obtained through the usage of souls, or mitama, which can be collected during the progress of the game. Each player can customize their choice of weapons, armor and skills. Toukiden is a third-person monster hunting game which employs groups of players or NPCs fighting together against various monsters during quests. In-game screenshot showing the combat interface
